Psychological Reasons for Gambling
Gaming perhaps can be regarded as the second most well-known profession known to mankind. Apart from the primitive prompts that owned the apes throughout in their advancement routine, an inborn desire to take risks and emerge out a champion among their folks was the one quality that curtailed the herd mind and body and made Homo sapiens front side runners in the battle superslotfree of tactical. This attraction towards unknown and stuff whose outcome was beyond the controls of physical and mental prowess laid the walls individuals science, religious beliefs, mythology, theology and most of the knowledge that went on to become property individuals species. After all wasn’t Adam and Eve gaming with success and order of The almighty when they took the bite of the unacceptable fruit? Catch sight of! The way their gamble has reaped rewards…
The attraction towards the game of chance is thus something that has been hard-wired in our mind and body. The reasons for it can be assigned to our ancestors and forefathers, right up there in pre-historic era, who were always fighting some odd or the other. Their beating these probabilities was the key to their tactical and that of their race. Cut to the 21st century. Gaming today is a multi-billion dollar industry that expands on the passion and addiction of a modern day gambler who is always “nearly missing” hitting the ever-elusive jackpot. What compels a hard-nosed business man or an executive with fancy degrees; a account to the learning ability and explanation that has advised them in all areas of their lives; to blow away their hard earned money in a night in an obscene casino, adds up to an interesting study shedding light on the motives and desires of a mind that always lives on the edge.
First of all we should understand that all players do not fit into stereotype images that other non-gamblers have of them. Here we are referring to both the stereotypes that lay on another end of the selection. One is of a suave, sophisticated, ladies man, who knows his wine and always has three aces up his sleeve: an image that is reinforced through James Bond like characters that will make gaming oh-so-glamorous and sexed up. On the other end exists the indegent uncle of this good-looking-devil. He is a social get rotten -famished, on drugs, taking, fighting; all in the interests of gaming. He’s got gotten so dependent on it that his existence is endangered and he is a risk to his society and family. Thankfully our real life gambler is somewhere in the middle of this selection.
In real life the gaming fraternity can be divided into three broad classes each having their own sets of motives and reasons. These are:
1) Casual Players or Low Risk Players:
This is a sounding persons who take gaming for what it is, a hobby. These are the people who will play a card game on special occasions, bet on horse contests as part of a social event, and place a can guess with their cousins who are equally passionate about the upshot of Euro Cup. For them gaming is just one of the skills that are necessary to establish that they are persons of the world. Since their societal circle demands this or they get excitement out of this they have pleasure in gaming. The most important thing though is that they always play with the surplus they are having and know when to draw the line as to when to get up and go on with life.
2) Habitual Players or Problem Players:
This category consists of people for whom gaming has graduated from being a time pass activity to serious business. For them it has become a habit that can’t be kicked off easily for they have pleasure in gaming in the interests of gaming. The reason why habitual players are categorized as problem gambler because gaming as a habit per se is surely a serious issue for any individual unless he is on a continuous winning streak.
3) Pathological Players:
This is the category that probably consists of the persons who are reasons for the second stereotype mentioned above. Pathological is defined in psychological parlance as a compulsion characterized by an capacity resist overwhelming and unreasonable desires. Thus pathological players are those who are irrationally attracted to gaming and have lost the energy of judgment as to when its time for them to call it a day. Just like a drug addict gaming becomes the middle of their existence overriding any moral, meaning, economical or social arguments against it. Sometimes they have other behavior disorders afflicting their personality : circumstances known as Co-morbidity. People falling in this category need strong help to drive them out of this nadir.
This has been the classification of players with their reasons for what they are. Now let us try and know the way a person moves about in these development. What actually starts an individual in the world of gaming? As previously stated, for our ancestors and forefathers avoiding risks was altogether a big risk that they can not afford to take. Considering from where we stand today, entering dark nature with only stone tools to hunt down a monster was a dangerous gamble most will not have pleasure in today. But for them it was a way of life. So little by little this risk taking ability has boiled down in all of us. For a novice the risk of gaming is so minuscule and reward so high that for him it makes sheer common sense to go on with it. Add to it the glamour and high life associated with the profession it becomes a Herculean task to resist the bait. These games are often built usual format that the gambler thinks that his skills are improving and he is better then ever to winning. This, if not checked eventually moves on becoming a habit and then an addiction. Basically gaming plays on two wide-spread emotions the desire to win huge without actually slogging for it and the difficulty of giving up that dream no matter how high the blind levels are.